


(There is no side-mission.)Īll that said, if you can get that first drop, then-certainly on difficulty levels 1 and 2-you should be able to build up your strength to get the next five, most of the time. You can choose instead to devote some early-game manpower to capping points for resources, and sometimes that works out, but you run a bigger risk of missing that first or second drop.Īdded to all that is the fact that this is a quick mission-if you get the first six drops it always takes exactly the same amount of time for the Germans to run to zero points-so even though you may take heavy casualties, you won’t be able to build significant veterancy. (When that happens, just start the mission over.)Īnother big problem hampering your ability to do well in this mission is the fact that you have to focus on capping and holding all three watchtowers, which leaves you initially with no ability to hold other points to get munitions and fuel. Worse, it sometimes happens that on some maps and higher difficulty levels, the very first drop, just a minute or two into the mission, lands just outside the German base, near a watchtower that you have zero chance of holding at that early stage. Also, the map is crawling from the start with kubelwagens, against which unupgraded American companies have no good early-game defense. Even Rangers when unupgraded will take heavy casualties or be snuffed completely in close-quarters battle in the open against (SMG-equipped) sturmpios. This is not always easy or even doable, since you have to be ready to cap and contest all three watchtower points immediately, and almost any American unit that you can get out in significant numbers at the outset is, of course, going to be pathetically weak. Thus, the key to winning gold is capturing and holding all three watchtower points, or at least keeping units close enough to each one-preferably in buildings, or otherwise in cover-to snag any drop before “Jerry.” To win gold, you must capture the first six supply drops-if you do that, the Germans will hit zero points before the 7th drop comes. So by capturing more supply drops than the Germans, you can force them to go to zero before you do. If you hold a given watchtower, you can see the surrounding area better, and can spot the supply drops before “Jerry.” Each side’s victory points tick down relentlessly unless it captures one of the supply drops, in which case its points go up a bit. The concept in “Watchtower” is that you have to capture German aerial supply drops, which come every few minutes, starting very early in the mission, near one of three watchtowers. So be ready to terminate the COH2 program in Task Manager at any time to start over.Īlso, if you start a campaign and find that you’ve been assigned the Watchtower mission at level 3 difficulty on the Bastogne Outskirts map (the hardest map because it’s big and there are few buildings for cover), and you’re using un-upgraded companies, consider starting the campaign over or editing the campaign file-it can be impossible to get gold on that map with that mission and level of difficulty, even if you are an expert player, and your casualties are likely to be high regardless of whether you succeed. You just aren’t given the tools for the job, and your chances of getting gold-even on level 1 difficulty-depend on the map, and on dumb luck. This is often one of the most difficult/unbalanced missions in Ardennes Assault.
